Wave Of Conviction Ignite
Latest update: 3.24 – Day 46 – May 14, 2024
This was my league starter for the 3.24 Necropolis Soft Core league. I hadn’t played an Ignite build in a while and Wave Of Conviction seems to be the strongest Ignite skill for a league starter.
I didn’t follow a particular build guide, I just looked at what most people did on poe-ninja and combined what was done on SC, HC, and SSFHC.
My entire defensive strategy was phys taken as element + Determination, Xibaqua, Immortal Flesh for life regen, some recoup and to get the cheap Defiance Of Destiny to round everything up. Unfortunately this unique drop rate was nerfed to the ground and was insanely expensive on league start.
I had a lot of fun until T16. Then my defenses were not strong enough to my taste. As I had invested in my defences, my DPS was not super fun neither and I couldn’t see using this build for strong T16 and try the T17.
If you’re reading this during 3.25
Unless you’re an experienced player that can tweak build succeffully for yourself, leave this page because:
- Again, I’m not a build creator, I just copy what other people did and arguably make it worse.
- I’m not playing this build again this league.
- I might not be able to respond to your comments in-time.
- And I might not be able to give you a helpful response anyway.
Instead, please check out Zizaran’s video update from July 24, 2024. In this YouTube video, he mentions his guide on Maxroll will be updated as well. Not sure if he will play this build but he has a huge community that will be well better to help you.
How doe this build compare to the others?
TLDR: good map clear but slow, good dps up time on boss but low dps
Path Of Building with Gear and Gem Links
What I believe is reasonable to be ticked on:
- Ignited, chilled, shocked, exposed to fire, covered in ash, branded, exposed
Conditional buffs not ticked:
- Molten shell, flasks
Please visit this Google Sheet to see the main information and POB data I kept track of compared to the other builds.
Real Build Creators
So many! It’s a classic build used by many as a stepping stone to more powerful ignite builds such as Ethereal Knives Ignite. You can check MBXtreme videos as he did this build for several leagues and league started Wave of Conviction.
Zizaran has a great video and POB as usual. Also a written guide on Maxroll. To be honest, I should have probably tried to reproduce his build to the letter and it would have performed better, especially on the defensive end with Spell Suppression. But I was stubborn and wanted to make a few changes.
Popular Builds on poeninja
This version I played is pretty much the most common. Another popular version is using Vaal Flameblast as a secondary skill. There are some popular uniques I didn’t use such as Replica Dragonfang’s Flight, Polaric Devastation, Eye of Malice, etc.
Less popular is Chieftain to be a bit more tanky seeking the 90% all res but losing a lot of DPS.
My experience, my choices, my results, etc.
DEFENCES & RECOVERY
Defensive layers
-
- HEALTH POOL. Life, Molten Shell when active.
- MITIGATION. Armour, Phys taken as, Divine Flesh
- AVOIDANCE. Nothing but attack block
- RECOVERY. Life regen, Recoup
- AILMENTS. Purity of elements, Corrupted blood immunity
- STUN. Brine King
HC viable?
No my version and not me. I died 64 times. If I would push further, I would try to convert all phys damage taken as elem and chaos. I could loose determination and molten shell for immortal call. I could maybe get some more life and try to include spell suppress. But the road to get there would be perilous.
Zizaran’s version is HC friendly but it’s still a Witch and not the most optmized defensive archetype so racers are not choosing this type of characters in a race.
DPS
1,6 millions DPS with the brand and the self cast aura. It’s DOT damage and need to be re-applied every 2 seconds so it’s not that bad.
BOSSING
Normal pinnacle bosses – YES but I struggled
The Feared – Failed
Uber bosses – Not tried as access was quite annoying this league.
T17 – not tried, don’t think I could have.
MAPPING
Pretty straightforward. Press your Wave of conviction keybound for every pack and every 2 seconds (depending on your Ignite duration) on bosses. Ignite proliferation and the automatic Infernal cry will take care of your clear.
On bosses and tanky rares, cast an Arcanist brand which will cast automatically 3 debuffs: Flame Surge, Flammability, Elemental Weakness. The automatic Infernal Cry will also help debuff the boss.
Malevolence (on Divine Blessing) should be cast every 15 seconds (depending on your aura duration) to add some DPS.
VISIBILITY
Great! The Wave of Conviction doesn’t pollute the screen too much
SPEED
Movement speed was bad, it’s pretty much the reason I got bored. I was thinking replacing Determination with Haste. Shield Charge helps.
For map clear speed, I would have tried to add explosions.
DIFFICULTY
Not really, pretty straight forward.
Special interactions?
The only thing that I messed up was using the Replica Emberwake without enough Ignite Duration. I had equipped the ring too early and my Ignite Duration was too slow to be effective. After using the Cloak of Flame and a bit of investments in the tree, then it worked fine and my DPS was way better.
Before having enough phys taken as with Dawnbreaker and Cloak of Flame, use Determination instead of Malevolence.
BUDGET?
Cost?
Pretty cheap. Total cost is around 13.6 div based on the researches made on May 14, 2024 (day 46 of 3.24 Necropolis).
Economy is ever changing so you should take this with a grain of salt. Early leagues might see sometimes way cheaper or way more expensive. Visit the Google Sheet below to see all items and gems cost.
League starter?
Perfect build for league start as you can adapt it for HCSSF. It’s not super powerful or super tanky so you will feel the ceiling with red maps, especially when you start corrupting them and tempting your luck with dodgy mods.
SSF viable?
Not this version as I use a bit too many uniques. Zizaran’s version is.
FUN
Yes and no. I love Ignite build and the proliferation. Unfortunately, the low DPS, and slowness tired me out.
Levelling?
I often follow the same pattern on league start with Witch or Templar. Start with Rolling Magma lvl 1, add Holy Flame Totem and Flame Wall on lvl 4 and use these 3 skills.
You can use the Wave of Conviction on lvl 16.
The rest of the progression is pretty natural. From all the uniques, the Immortal Flesh with ok rolls is often cheap on league start (10 chaos). The other uniques can be pricy on league start some good rare and Determination will be sufficient in the meantime.
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