Spark Archmage CI
Early Access – Day 50 – January 25, 2025
As the patch 0.1.1 didn’t nerf Spark, Archmage or Energy Shield, I had to try the most meta build. Anddddd yes, it’s pretty good.
I followed CaptainLance9 build. He has this guide on Maxroll and more information on his YouTube channel. I followed his “budget” build tree and gear which is with a regular Shield to add block as a defensive layer. The only change I made was to add Grim Feast for more comfy mapping.
The levelling was not as fast as the bow levelling technique I did with my Ranger and Monk but it was ok. I followed Crouching_Tuna guide and use Spark right from the beginning.
Bossing | ★★★★ |
Defence | ★★★★ |
Mapping | ★★★★ |
Budget | ★★★★ |
Overall score | 16 |
What I liked
- Reasonably tanky – Mind Over Matter with mana stacking, CI with Grim Feast, 50% block cap, max res
- Cheap – can be put together for probably less than 3 divs
- Easy playstyle as you almost don’t need to aim
- Good at everything
What I disliked
- Stuns are so annoying, I did spec Dampening Shield on the tree, I have some mods on the jewels to scale it further, and even a Stun charm but it’s still annoying and the cause of most of my deaths
- Spark can be a little bit annoying after a while
- Mapping – not super fast as you cast while walking to make sure the screen is covered before you walk into a pack
- Slow – Movement speed and map clear
- Expensive scaling – you can infinitily scale this build which is a + but I’m not a min-maxxer and this one would be really expensive to do so.
Would I play it again?
Not sure because of stuns and Spark, maybe another Archmage build with more ES.
Path Of Building and stats
Sorry POB is not yet available
Hard Core? | NO |
Solo Self Found? | YES |
League starter? | YES |
Levelling skill | Spark |
Budget | 315 exalts |
Death count | 14 |
Level | 90 |
Played | 1 day 8 hours |
Please visit this Google Sheet to see the main information and POB data I kept track of. You can more easily compare with other builds.
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